AI Insights · Timothy · April 2024
Top 5 Dance Games in Costa Rica Q1 2024
Discover the performance of the top 5 dance games on a unified platform in Costa Rica during Q1 2024, highlighting trends in downloads, revenue, and active users.
During the first quarter of 2024, the top 5 dance games in Costa Rica showed varied performance trends in terms of downloads, revenue, and active users on a unified platform. The data, sourced from Sensor Tower, reveals interesting insights into user engagement and app popularity.
Just Dance Now by Ubisoft Entertainment saw weekly revenue peaking at around $549 in mid-January, before gradually declining to $265 by the end of March. Weekly downloads fluctuated, with a high of 1.1K in mid-January, dropping significantly to 61 in mid-March, and then rebounding to 511 by the end of the quarter. Active users followed a similar pattern, starting at 707 in early January, peaking at 1.6K mid-month, and then decreasing to 805 by late March.
Cheerleader Run 3D from Supersonic Studios LTD had a consistent download trend, beginning with 68 downloads in early January and ending the quarter with a peak of 109 downloads in the last week of March. Active users started at 111 in the first week of January, gradually increasing to 163 by the end of March.
Dance Clash: Ballet vs Hip Hop by Coco Play By TabTale experienced a steady but low download rate, with a peak of 57 downloads in mid-January, dipping to 0 in late February, and recovering slightly to 27 by the end of March. Active users remained relatively stable, starting at 347 in early January, with minor fluctuations, and ending at 312 in late March.
Ice Skating Ballerina Life also from Coco Play By TabTale showed modest and consistent download numbers, ranging from 22 in early January to 21 in late March. Active users followed a similar trend, starting at 54 in early January and ending at 50 by the end of March.
Polestar by CrazyLabs LTD had the lowest download numbers among the top 5, with a peak of 47 downloads in early January, declining to 22 by the end of March. Active users started at 102 in early January and gradually decreased to 57 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.